Trailer — coming with first public build
Screenshots
Field footage
Captures will go up here as the build stabilizes. For now, here's where the gallery will live.
Screenshot 01
Screenshot 02
Screenshot 03
Screenshot 04
The pitch
No fixed classes
You are the build
Start with nothing set in stone. Every weapon and passive you pick up shapes who you become for that run.
Escalating swarms
The pressure never resets
Enemy density ramps continuously. Survival is a curve you're always racing, not a series of fights you can rest between.
Full 3D arenas
Built to move through
Not a flat arena — verticality and terrain factor into how you kite, funnel, and survive the later waves.
Specs
Mission data
Status
Genre
Platform
Perspective
Engine
Progression
Developer
Panavia Interactive
Tied to this mission
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Team
Who's building this
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